Thursday, 7 May 2015

Particles 2

 Trying to make a dust cloud explosion for the bridge:
Again you can see similar texture improvements like the previous post.



The above texture was unity's own dust texture, not great.


I switched to using meshes, and created a fun effect which work well with the large chunks that explode from the bridge.

This below is my final dust cloud animation, I think  a few slides have been cut from the beginning of the gif. However you can still see the huge improvements of blending, randomisation and detail.







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